Practice platformer
About the game
This Practice Platformer is my first 2D game. It's challenging, and at times, it may seem impossible to complete certain sections - but it is doable, as I've done it myself. The game lacks a specific plot or complex mechanics. It's a straightforward platformer with coins to gather and a ticking clock to beat.
You can use the arrow keys or A-D to walk and the spacebar to jump. There is basic controller support, but, unfortunately, not for analogs. On the controller, "A" allows you to jump, and "B" lets you cancel or pause. However, please note that not all menus are controller-compatible.
Unlock levels and try to reach the highest score you can.
Assets used
- World sprites, enemies, coins, and so on: https://analogstudios.itch.io/four-seasons-platformer-sprites
- Character sprites: https://free-game-assets.itch.io/free-tiny-hero-sprites-pixel-art
- UI sprites: https://penzilla.itch.io/handdrawn-vector-icon-pack
- Main music theme: https://timbeek.itch.io/royalty-free-music-pack-volume-2
Conclusion
I know this game could use a checkpoint mechanic, but I've given myself a limited time to finish it, and as you may guess, there was no time for that. But if for some reason someone would like to play this game and actually enjoy it, it's possible that I might add checkpoints, and some more levels and fix potential bugs.
I've recorded SFX myself on guitar, what you might hear. It supposes to be an experiment, but it came out so ridiculously bad, that I've decided to leave it as it is.
Thank you so much for checking out my game. I hope you've liked it! Please leave a comment on how it was and what you would change. I'll appreciate it very much!
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